Unit Compendium
Every Command An Army unit — classes from sword-and-shield to cavalry, rarity, ascension, mastery, and evolution paths.
Crossbow in Command An Army: Official Record, Range Nerf, and First Evolution
Sneak-peek footage, a September 13 range nerf, and UPDATE 5's Crossbowman → Pavise Crossbowman evolution — the crossbow family finally has a documented path.
Last updated: 10/18/2026
Spartan in Command An Army: Official Record and Patch Nerf
Shown in the developer's pre-launch sneak peeks, then nerfed in the September 21 patch — officially real, still roster-undocumented. Everything verified.
Last updated: 10/18/2026
Archer in Command An Army: Line, Role, and Patch History
The Archer line — Archer, Longbowman, Flaming Archers — is the game's most decorated ranged family. Chain, role, patch history, and what is still unverified.
Last updated: 10/21/2026
Flaming Archers in Command An Army: Longbowman Evolution Guide
Flaming Archers is officially the Longbowman's evolution — the 3★ fire stage of the Archer line. Burn hits players since September 13; range was cut the same day.
Last updated: 10/21/2026
Halberder in Command An Army: Imperial Halberder Line and Stats
Halberder → Imperial Halberder is the Update 1 polearm line — the one unit with a published 3★ stat card. Official numbers, the block-damage trait, open questions.
Last updated: 10/21/2026
Javelineer in Command An Army: Stats, Rework, and Elite Evolution
Javelineer → Elite Javelineer: official stat card, the September 13 shield-piercing rework, and the October 10 UPDATE 4 buff. Full record inside.
Last updated: 10/21/2026
Mace in Command An Army: The 3★ Anti-Shield Melee Unit
Update 1's 3★ melee unit; UPDATE 3 (Oct 3) gave it an evolution — Morningstar. Block damage confirmed; knockback was added Sept 22 and removed the same day.
Last updated: 10/21/2026
Mercenary in Command An Army: The Squire-Knight Evolution Line
Mercenary → Squire → Knight is the game's original grow-a-champion line: cheap base, common duplicates, three stages. Role, economy, and what is still unverified.
Last updated: 10/21/2026
Scout Rider in Command An Army: Cavalry Line Guide (Lancer)
Scout Rider → Cavalryman → Lancer is the game's documented cavalry line — the skirmisher that owns the space before the fight. Chain, role, and patch history.
Last updated: 10/18/2026
Shieldman in Command An Army: Wall Unit Guide (Sentinel, Imperial Wall)
Shieldman → Sentinel → Imperial Wall is the game's documented shield line — the holder that keeps capture-point contests winnable. Chain, role, and open questions.
Last updated: 10/18/2026
Spear Militia in Command An Army: Spear Vanguard Evolution Guide
Spear Militia → Spear Vanguard is the Update 1 spear line — a 2★ base with a 3★ ceiling. Stats unrecorded; chain and class official. The full record.
Last updated: 10/21/2026
Spearman in Command An Army: Anti-Charge Line Guide (Pikeman)
Spearman → Pikeman → Phalangite — the documented anti-charge line, its third stage added by UPDATE 3 (October 3). Chain, role, patch history, and open questions.
Last updated: 10/18/2026
Update 1 Units — Spear Militia, Halberder, Javelineer, Flaming Archers, Mace
All five Command An Army Update 1 units with star ratings, evolution paths, and class roles — plus what is still being verified in matches.
Last updated: 10/21/2026
Evolution Paths — Every Known Unit Promotion
Command An Army units evolve along fixed paths. All eleven official evolution paths — plus the Mastery 20 promotion gate — in one verified list.
Last updated: 10/18/2026
Rarity Guide — Why Rarer Is Not Always Stronger
Command An Army units come in one to four star rarities, and the game itself warns that rarer does not always mean stronger. Here is what rarity actually does.
Last updated: 10/21/2026
All Unit Types in Command An Army, Explained
Command An Army fields six unit classes — Sword & Shield, Heavy Shields, Spears, Ranged, Cavalry, and Special. Here is what each class does on a battlefield.
Last updated: 10/21/2026