Halberder in Command An Army: Imperial Halberder Line and Stats
Halberder → Imperial Halberder is the Update 1 polearm line — the one unit with a published 3★ stat card. Official numbers, the block-damage trait, open questions.
FAQ
What does the Halberder evolve into?
What are the Imperial Halberder's stats?
Do halberds counter shields in Command An Army?
Is the Halberder ranged or melee?
Every Update 1 unit shipped with a name and a chain; only one shipped with a published 3★ stat card. The Halberder line is the best-documented arrival in the game — official card, confirmed trait, and a render straight from the developer’s sneak-peeks channel. This page is its record.
What is the Halberder’s evolution line?
Announced in the official Update 1 post (September 12, 2026):
| Stage | Rarity | Notes |
|---|---|---|
| Halberder | 2★ | Base unit, Spears class (polearm) |
| Imperial Halberder | 3★ | Promotion ceiling, Mastery Level 20 required |
The evolution gate is the official Mastery Level 20 cap (evolution paths). Alongside Spear Militia and the launch Spearman line, this makes three documented chains in the Spears class.
What are the official stats?
The developer’s published sneak-peek card — a 3★ Level-8 Imperial Halberder:
| Stat | Value |
|---|---|
| HP | 226.9 |
| DMG | 36.5 |
| BLOCK DMG | 73 |
| SPEED | 16.1 |
| RNG | 16 |
| RUSH DMG | 14.8 |
| DPS | 16.6 |
Two honest caveats travel with those numbers: it is a Level-8 snapshot, not a base card (levels feed stats — the 2★ Halberder’s own card is unrecorded), and one card is one data point, not a line-wide rule. The Javelineer’s official card (2★, Level 1) is the only other published card in the game.
What does the trait do?
Halberds deal block damage — confirmed by the owner’s own sneak-peek post. In this game’s terms that is the anti-shield answer: where most damage is reduced by blocking, block damage is the stat that punishes the block itself. The arms race runs both ways — the Shieldman line is the wall, this line is the siege — and the September 13 patch’s new Shield Damage Indicator made the whole exchange visible in matches (patch history).
Where the trade historically sits (the guess that must be labeled a guess): halberds read as more all-round frontline damage versus the pure anti-charge discipline of spears. The official card’s numbers support frontline duty; the finer placement question — in front of or beside the shield line — is a formations question matches are answering now.
How does it fit an army?
In the army building role table, the line is frontline depth with a breaker streak — the update-units hub slots it as both a holder candidate (2★-to-3★ growing line) and a breaker (the anti-shield trait). Against shield-heavy metas it is the documented answer; against cavalry-heavy ones, the spear discipline line serves better. Same class, different questions — which is exactly what three chains in one class buys you.
How do you raise one?
Duplicates → Ascension; battles → Mastery toward Level 20. Pulls are funded fastest by the six working codes (3,900 Gems); the summon odds page has the official rates.
What is still being verified?
The 2★ Halberder’s base card, the line’s Gem cost, and whether the September 13 spear-speed buff applies to this line. Whether Imperial Halberder’s promotion involves anything beyond the stat jump is unrecorded. Each answer lands here with a date as it verifies; the Update 1 units page keeps the class-wide watch list.
Sources
- Official Roblox event “UPDATE 1 ⚔️ — New Units!” by Fight, Fight, Fight! (September 12, 2026): unit name, 2★ rarity, Imperial Halberder promotion
- Official COMMAND AN ARMY Discord — #sneak-peaks: the 3★ Level-8 Imperial Halberder stat card and the owner’s halberd block-damage post
- Official COMMAND AN ARMY Discord — #update-log, September 13 patch: Shield Damage Indicator
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