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units

Crossbow in Command An Army: Official Record, Range Nerf, and First Evolution

Sneak-peek footage, a September 13 range nerf, and UPDATE 5's Crossbowman → Pavise Crossbowman evolution — the crossbow family finally has a documented path.

Last updated: 10/18/2026

units

Spartan in Command An Army: Official Record and Patch Nerf

Shown in the developer's pre-launch sneak peeks, then nerfed in the September 21 patch — officially real, still roster-undocumented. Everything verified.

Last updated: 10/18/2026

guides

Command An Army Summon Odds: Official Rates and Luck Explained

The only official summon rate in Command An Army — 4★ at 0.5%, 1% with Luck, 1.5% with Super Luck — translated into what your Gems actually buy.

Last updated: 10/21/2026

units

Archer in Command An Army: Line, Role, and Patch History

The Archer line — Archer, Longbowman, Flaming Archers — is the game's most decorated ranged family. Chain, role, patch history, and what is still unverified.

Last updated: 10/21/2026

units

Flaming Archers in Command An Army: Longbowman Evolution Guide

Flaming Archers is officially the Longbowman's evolution — the 3★ fire stage of the Archer line. Burn hits players since September 13; range was cut the same day.

Last updated: 10/21/2026

units

Halberder in Command An Army: Imperial Halberder Line and Stats

Halberder → Imperial Halberder is the Update 1 polearm line — the one unit with a published 3★ stat card. Official numbers, the block-damage trait, open questions.

Last updated: 10/21/2026

units

Javelineer in Command An Army: Stats, Rework, and Elite Evolution

Javelineer → Elite Javelineer: official stat card, the September 13 shield-piercing rework, and the October 10 UPDATE 4 buff. Full record inside.

Last updated: 10/21/2026

units

Mace in Command An Army: The 3★ Anti-Shield Melee Unit

Update 1's 3★ melee unit; UPDATE 3 (Oct 3) gave it an evolution — Morningstar. Block damage confirmed; knockback was added Sept 22 and removed the same day.

Last updated: 10/21/2026

units

Mercenary in Command An Army: The Squire-Knight Evolution Line

Mercenary → Squire → Knight is the game's original grow-a-champion line: cheap base, common duplicates, three stages. Role, economy, and what is still unverified.

Last updated: 10/21/2026

units

Scout Rider in Command An Army: Cavalry Line Guide (Lancer)

Scout Rider → Cavalryman → Lancer is the game's documented cavalry line — the skirmisher that owns the space before the fight. Chain, role, and patch history.

Last updated: 10/18/2026

units

Shieldman in Command An Army: Wall Unit Guide (Sentinel, Imperial Wall)

Shieldman → Sentinel → Imperial Wall is the game's documented shield line — the holder that keeps capture-point contests winnable. Chain, role, and open questions.

Last updated: 10/18/2026

units

Spear Militia in Command An Army: Spear Vanguard Evolution Guide

Spear Militia → Spear Vanguard is the Update 1 spear line — a 2★ base with a 3★ ceiling. Stats unrecorded; chain and class official. The full record.

Last updated: 10/21/2026

units

Spearman in Command An Army: Anti-Charge Line Guide (Pikeman)

Spearman → Pikeman → Phalangite — the documented anti-charge line, its third stage added by UPDATE 3 (October 3). Chain, role, patch history, and open questions.

Last updated: 10/18/2026

tier-list

Command An Army Unit Tier List (Update 1, September 2026)

Command An Army units graded or flagged with evidence — Archer, the Mercenary line, the Update 1 arrivals, and UPDATE 2's Rapier pair on watch.

Last updated: 10/18/2026

units

Update 1 Units — Spear Militia, Halberder, Javelineer, Flaming Archers, Mace

All five Command An Army Update 1 units with star ratings, evolution paths, and class roles — plus what is still being verified in matches.

Last updated: 10/21/2026

updates

Update 1 Patch Notes — Five New Units (September 2026)

Command An Army Update 1 went live September 12, 2026, adding five units — Spear Militia, Halberder, Javelineer, Flaming Archers, and Mace. Here is what shipped.

Last updated: 10/24/2026

guides

Building Your Army — the Four-Unit System

Command An Army caps your army at four units. Learn role-based composition, which classes cover which jobs, and how the slot cap should shape your recruiting.

Last updated: 10/21/2026

guides

Ascension, Mastery, and Evolutions Explained

Ascension fuses duplicates, Mastery levels units to 20, and evolutions promote them into stronger forms. Here is how the three tracks interact.

Last updated: 10/18/2026

tier-list

How We Rank Units — Tier List Methodology

Our Command An Army tier list is data-first and dated. This page explains the ranking criteria, the update cadence, and how the first evidence-graded list works.

Last updated: 10/13/2026

units

Evolution Paths — Every Known Unit Promotion

Command An Army units evolve along fixed paths. All eleven official evolution paths — plus the Mastery 20 promotion gate — in one verified list.

Last updated: 10/18/2026

units

Rarity Guide — Why Rarer Is Not Always Stronger

Command An Army units come in one to four star rarities, and the game itself warns that rarer does not always mean stronger. Here is what rarity actually does.

Last updated: 10/21/2026

units

All Unit Types in Command An Army, Explained

Command An Army fields six unit classes — Sword & Shield, Heavy Shields, Spears, Ranged, Cavalry, and Special. Here is what each class does on a battlefield.

Last updated: 10/21/2026