#units
6 articles
guides
Building Your Army — the Four-Unit System
Command An Army caps your army at four units. Learn role-based composition, which classes cover which jobs, and how the slot cap should shape your recruiting.
Published: 9/7/2026
guides
Ascension, Mastery, and Evolutions Explained
Ascension fuses duplicates, Mastery levels units to 20, and evolutions promote them into stronger forms. Here is how the three tracks interact.
Published: 9/7/2026
tier-list
How We Rank Units — Tier List Methodology
Our Command An Army tier list is data-first and dated. This page explains the ranking criteria, the update cadence, and why launch week has no unit rankings yet.
Published: 9/7/2026
units
Evolution Paths — Every Known Unit Promotion
Command An Army units evolve into stronger forms along fixed paths. All documented chains (Mercenary → Squire → Knight, Archer → Longbowman) in one list.
Published: 9/7/2026
units
Rarity Guide — Why Rarer Is Not Always Stronger
Command An Army units come in one to four star rarities, and the game itself warns that rarer does not always mean stronger. Here is what rarity actually does.
Published: 9/7/2026
units
All Unit Types in Command An Army, Explained
Command An Army fields six unit classes — Sword & Shield, Heavy Shields, Spears, Ranged, Cavalry, and Special. Here is what each class does on a battlefield.
Published: 9/7/2026