Command An Army Game Passes: Every Pass, Price, and Honest Verdict
Every Command An Army game pass listed with its Robux price and honest verdict — what each pass changes and which ones are actually worth it.
FAQ
Does Command An Army have game passes?
What does each pass do?
Is there a battle pass in Command An Army?
Are the passes worth it?
Every Roblox game wiki eventually needs a game pass page. This one spent its first day as an honest empty list — the store tab would not load without a logged-in Roblox session, and no official channel published a single pass name. On September 17, 2026, a logged-in first-party capture landed. On October 4, 2026, the same logged-in view was re-read — every original price had gone up, and a fourth pass had arrived. On October 18, 2026, a third logged-in read found three of the four prices down again. The list below is what the store actually sells as of that re-check, names and prices verbatim, with the same discipline as every page on this site: what is description-backed, what is name-only, and what stays unverified.
What are the game passes?
Captured from the game’s official Roblox store tab in a logged-in session on September 17, 2026, and re-captured the same way on October 4, 2026:
| Pass | Price (Oct 18, 2026) | Oct 4 price | September 17 price | Officially stated |
|---|---|---|---|---|
| Ascend All Troops | 199 Robux | 229 Robux | 199 Robux | “Ascends all eligible troops” — official description, verbatim |
| Skip Summon Spin | 95 Robux | 95 Robux | 79 Robux | Name only — the description field is empty |
| +50 Inventory Space | 99 Robux | 115 Robux | 99 Robux | Name only — the description field is empty |
| Pro | 1,499 Robux | 1,725 Robux | — (not in the store yet) | Official feature list: “Pro before username in chat”, increased Guild Capacity, a custom Guild Emblem, 20 additional Guild Roles |
The re-check changed the picture twice over: every September 17 price rose — Ascend All Troops by 30 Robux, Skip Summon Spin by 16, +50 Inventory Space by 16 — and a fourth pass, Pro, appeared at 1,725 Robux with an official feature list centered on guild perks and a chat prefix. Its pass page carried a description this time, unlike the two name-only holds from September. The October 18 read moved the picture again — in the other direction: Ascend All Troops 229 → 199 and +50 Inventory Space 115 → 99, both back at their September 17 levels, and Pro 1,725 → 1,499, its first move since debuting; Skip Summon Spin held at 95 through every capture. No fifth pass and no new listing appeared alongside UPDATE 5’s launch.
The names echo systems this site already documents — carefully, because the site’s own canon distinguishes them: Ascension fuses duplicate copies into a stronger unit, while evolution is the promotion a unit earns at Mastery Level 20 (upgrading guide, evolution paths). The pass name “Ascends all eligible troops” borrows the Ascension vocabulary, but no official text confirms which track it actually targets — name-only, effect unverified. The summon spin is the banner animation every pull plays; skipping it is a speed convenience. An inventory for collected troops is implied by the third pass’s name but not separately documented — the army-building guide covers the four-slot army, and nothing official describes storage beyond it. Every mapping above is interpretation of official names, not tested effects — verdicts wait on matches, not release day.
What does the store not sell?
As important as what it sells — verified in the same September 17 capture:
- No Robux-to-Gems products. The September 17 session’s store data returned an empty developer-products list, and the October 4 re-check shows the same shape: no Gem pack at any price.
- No Luck or Super Luck pass. The two boost states from the September 7 patch appear in none of the four passes, so their acquisition remains undocumented — the summon odds page tracks that gap.
- No battle pass product. The Mongol battle pass shipped with UPDATE 3 on October 3, 2026 — and the October 4 store re-check finds no battle-pass listing among the Robux passes, consistent with the roadmap’s “free, quest-based” framing (what its progression actually requires in-game is still unverified here).
- No cosmetics beyond Pro’s perks. Four passes is the entire listing as of October 18, 2026 — re-checked October 9, October 11, October 12, October 13, and October 14, 2026, unchanged, and again October 18, 2026, when three prices came down and the listing stayed at four. UPDATE 4’s “Cosmetic Update” (October 10, 2026) added a Cosmetics tab to the Store — its stock refreshes every 24 hours and prices in Gems or Robux, per the launch post — but the October 13, October 14, and October 18 re-reads of the pass listing still show exactly the four passes: the cosmetics sell as individual shop items, not as a fifth game pass.
The free economy still runs the other way: Gem payouts were raised ×1.5 on September 6 — and UPDATE 5 (October 17, 2026) announced ×2 Gems from matches, quests and rewards, the first earnings move since (gems guide has the record) — and codes hand out thousands more.
How was this captured?
Transparency note, because this page’s history is the point. The store tab loads only inside a logged-in Roblox session: headless capture attempts on September 15–16, 2026 returned an empty panel, and this page held the “zero passes documented” line rather than guessing. On September 17, 2026, a site reader logged into the official Roblox page and the store tab was read live — three pass cards, then each pass’s own official page for the description and update date. Every number above traces to that session; when prices change, the table changes with a date, per the patch history standard.
Did the battle pass ship?
Yes — it went live with UPDATE 3 on Saturday, October 3, 2026, as the Mongol battle pass carrying three new units: Nökör, Bataar, and Khorchin. The developer’s roadmap messages (September 12–14, 2026) had framed it as a free, quest-based pass — the opposite of a paid Robux pass — and the October 4 store re-check found no battle-pass listing among the Robux passes, consistent with that framing. What the pass’s progression actually requires in-game is still unverified on this site; two things this page keeps watching:
- Whether “free and quest-based” holds in play, or a paid tier exists somewhere the store tab does not show.
- What a live battle pass does to a “spending” page: currency sinks, boost items, and whether the store list and pass rewards overlap.
What this page publishes next
- A verdict per pass — worth it or not, only after the change it makes is tested in matches. No verdict on release day; first impressions are not data.
- Effect verification — what “Skip Summon Spin” and “+50 Inventory Space” actually do in-game, versus what their names imply.
- Price-change tracking — with the date, the same day it appears in the store.
Sources
- Logged-in view of the official Roblox store tab for Command An Army, September 17, 2026 — three pass cards, empty developer-products listing, no further pages
- Logged-in re-capture of the same store tab, October 4, 2026 — four pass cards (all three original prices raised; Pro added at 1,725 Robux), no Gem packs, no Luck pass, no battle-pass listing
- Logged-in re-capture of the same store tab, October 9, 2026 — unchanged: the same four passes at the same prices (229 / 95 / 115 / 1,725 Robux), no new listings
- Logged-in re-capture of the same store tab, October 11, 2026 — unchanged again: the same four passes at the same prices, no cosmetic pass despite UPDATE 4’s Cosmetics tab shipping the day before (the tab sells individual cosmetics, not passes)
- Logged-in re-capture of the same store tab, October 12, 2026 — unchanged: the same four passes at the same prices, no new listings
- Logged-in re-capture of the same store tab, October 13, 2026 — unchanged: the same four passes at the same prices, no new listings
- Logged-in re-capture of the same store tab, October 14, 2026 — unchanged: the same four passes at the same prices (229 / 95 / 115 / 1,725 Robux), no new listings
- Logged-in re-capture of the same store tab, October 18, 2026 — three prices down: Ascend All Troops 229 → 199 Robux, +50 Inventory Space 115 → 99 Robux, Pro 1,725 → 1,499 Robux; Skip Summon Spin unchanged at 95; still four passes, no fifth listing, no Gem packs, no Luck pass, no battle-pass listing
- Official pass page: Pro — 1,725 Robux at the October 4 read (1,499 Robux at the October 18 re-read), official feature list (“Pro before username in chat”, increased Guild Capacity, custom Guild Emblem, +20 Guild Roles), read October 4, 2026
- Official pass page: Ascend All Troops — description “Ascends all eligible troops” (verified September 13, 2026; re-read October 4, 2026, description unchanged), 229 Robux at the October 4 capture and 199 Robux at the October 18 re-read
- Official pass page: Skip Summon Spin — empty description (September 17, 2026; re-read October 4, 2026, still empty), now 95 Robux
- Official pass page: +50 Inventory Space — empty description (September 17, 2026; re-read October 4, 2026, still empty), 115 Robux at the October 4 capture and 99 Robux at the October 18 re-read
- Official COMMAND AN ARMY Discord — #update-log: the September 6 economy patch (×1.5 Gem payouts) and September 7 balance patch (Luck / Super Luck states); the UPDATE 3 launch post, October 3, 2026 — the Mongol battle pass with Nökör, Bataar, and Khorchin; the UPDATE 4 launch post, October 10, 2026 — the Daily Cosmetic Shop (a new Cosmetics tab in the Store, 24-hour refresh, Gems or Robux); the UPDATE 5 launch post, October 17, 2026 — progression changes: ×2 Gems from matches, quests and rewards
- Official COMMAND AN ARMY Discord — #announcements, September 12–14: the free quest-based battle pass and Mongol unit roadmap
Gallery
Next objectives
Keep Reading, Commander
Related Articles
guides
Command An Army Maps Guide: Every Battlefield and Its Capture Points
How Command An Army battlefields work: attack-and-defend objective flow, lettered capture points, 12-player matches — and the honest state of the official map list.
units
Crossbow in Command An Army: Official Record, Range Nerf, and First Evolution
Sneak-peek footage, a September 13 range nerf, and UPDATE 5's Crossbowman → Pavise Crossbowman evolution — the crossbow family finally has a documented path.
units
Spartan in Command An Army: Official Record and Patch Nerf
Shown in the developer's pre-launch sneak peeks, then nerfed in the September 21 patch — officially real, still roster-undocumented. Everything verified.
Was this helpful?
Thanks for the feedback!